| Because
of viruses running wild and individuals being timid about downloading .exe files, this is
an "example" of an .exe which I made in .gif format. The actual .exe you
make should stop after the postcard message appears. It does not run continuously as
shown. When you open one of these .exe files, it
floats on your desktop. When creating them, you can have it float from the top left
corner to the bottom left corner of your screen. There are quite a few
options. The real deal looks GREAT. The animation above is an example of how
they look and what you can do with them. They're fun to make and can be sent to
others via email. You can even place a hyperlink to your favorite url so when it's
clicked on, it brings you right there. The part I love about these .exe's is the added music feature within them.
These can also be huge
depending upon how big you want to make them.
You will need to import an
existing .gif or .gifs into the gif animator (depending upon how many scenes you'd
like). After importing the .gif(s) into Gif Animator, go to File, Export, As
Animation Package (EXE). A new box will open up. On the top you'll see Select
Gif File which is grayed out. Underneath that is Select Sound File. You can
browse for a midi here. Underneath that is Generate Executable File. This is
where your completed .exe will be stored, which by default is the Windows Temp folder.
You can make your own folder for your .exe files and save them in there. I
find saving in my own folder a nicer option.
Go to Loop Infinitely and
Loop Count. If you want the original imported gif(s) to loop infinitely, you need
to check this. Your initial scene(s) will run continuously until you
"click" on them to open up the last part of the animation (in this case, the
postcard). (See **Another Note below on how to use this as a hyperlink). If
you want the entire .exe to run automatically, choose Loop Count and put in as many
numbers you want for the first animation scene(s) to run (3,4, 5, etc.). The last
part of the .exe (in this case the postcard) will open automatically after the initial
scene(s) run the designated loop counts.
Go to Start Frame, End
Frame. This is where you determine where the .exe file comes onto the desktop and
ends. You can have it centered, have it coming down from the top right of your
desktop to the bottom left. Just choose how you'd like it to run.
The Message Box Style is
where you will find different message boxes. Choose one. Underneath that you
can also customize the size. Default is 300x300. You'll notice the Text area
open up. Write your message in here. You can click on Font to change the
style, size and color.
Once you're finished,
click ok. It will be saved in the folder you directed it to or by default, Windows
Temp folder. A box will pop open for you to view it also.
* Note.
You can import your own images into the Message Box by making your own and saving it in
the Msgfiles folder in the Gif Animator folder.
** Another Note.
If you enter a url located underneath Loop Count, the image can be clicked on and you will
be sent right to the url you designated. It's a neat little hyperlink. ;)
Have fun.
I hope you've enjoyed this
tutorial.

|
See our
online course for Gif Animator 5 at the Visual Arts Academy for a more indepth way to learn animation. You
will leave with a solid foundation of knowledge and experience of the program and how to
animate! Click here
to see what former students have to say about the course. |
Back
to Tutorial Index
© Copyright MaCo
Graphics.

All rights reserved. Please read our copyright statement. This document may not be
translated, duplicated, redistributed or otherwise appropriated. |